Tickrate is how many times per second a game server updates the world, processes inputs, and resolves shots, and it has a direct effect on how responsive and fair a match feels. A higher tickrate means shorter gaps between updates, so hits register faster and player positions stay more accurate. This tool converts any tickrate into the milliseconds between ticks and shows a quick reference of common values, from the 20 and 30 tick servers found in some titles up to the 64 and 128 tick standards used in competitive shooters. Enter a tickrate and instantly see the time each tick represents, plus how much worst case delay a single tick can add. Knowing this helps you understand why a 128 tick server feels crisper than a 64 tick one. All math runs locally in your browser with nothing uploaded, so compare tickrates and see the real timing behind that snappy or sluggish feel.
Tickrate is how many times per second a game server updates the world, processes inputs, and resolves shots, and it has a direct effect on how responsive and fair a match feels. A higher tickrate means shorter gaps between updates, so hits register faster and player positions stay more accurate.
Yes. Tickrate Reference and Calculator is completely free, with no sign-up and no usage limits.
Yes. Tickrate Reference and Calculator runs in any modern web browser. There is nothing to download or install.
Yes. Tickrate Reference and Calculator runs entirely on your device in your browser, so nothing you enter is uploaded to a server.